[prMac.com] Berlin, Germany – Goal Games prepares a crowdfunding campaign with Indiegogo’s support. The goals of this campaign are simple: keep the game GOAL 2014 Football Manager (GFM) absolutely free at all stages of development, make consistent improvements along with new features to create a more dynamic game for managers and to be able to offer a better product to the end user at a more rapid pace. Their crowdfunding campaign will begin June 2nd on the Indiegogo platform and will run through until July 12th, 2014.
Founder and creator Arne Bahnsen, along with the entire international team of Goal Games based in Berlin, are proud to present GOAL 2014 Football Manager: the next generation in effective management training, football-related but also in general. As the digital age, filled with an app for everything progresses, sport manager games are becoming increasingly popular. A key realization is that it is not only sports fanatics playing these games; it is managers as a specific group. GOAL 2014 Football Manager’s long-term goal is to provide users with a channel in which to gain more knowledge on a managerial level while still enjoying the sport itself.
What differentiates GFM from the rest is no in-game purchases or pay-to-win options. They stand as the only mobile football manager simulation in the industry which is completely free of charge. In an online world with thousands of free applications, everyone has encountered the many games that encourage them to download them, then only allow them to win if they continue spending money within or even outside of the game. Users can enjoy GFM without ever having to spend any money on it.
‘We are 100% committed to continuous improvement of GOAL 2014 Football Manager in order to reach users all across the globe. It has become apparent to me that in order to vastly improve the user experience, it is absolutely necessary to keep it free with no in-app purchases,’ Arne Bahnsen, CEO of Goal Games GmbH, creator of GOAL 2014 Football Manager. Goal Manager (now Goal 2014 Football Manager, to reflect the improvements and updates they have made to the game) was developed in six months. It was released in November 2012 in Switzerland and is now available in all of Europe, Americas, Africa and part of Asia and Oceania.
Goal Games wants to provide users with the best possible football manager game experience and works every day to expand their horizons physically and technologically. If they are successful in raising the funds that they require, GOAL Football Manager will be better than ever and available worldwide for a friendly community. Any kind of support will help their dreams and allow them to provide players all around the world with the most high-quality product that they are waiting for. More news will be available about their upcoming campaign.
* iPhone, iPad, and iPod touch
* Requires iOS 4.3 or later
* 34.2 MB
Pricing and Availability:
GOAL 2014 – Football Manager 2.6.3 is free and available worldwide exclusively through the App Store in the Games category.GOAL 2014 – Football Manager 2.6.3
Download from iTunes
Goal Games is based in Berlin and was founded in March 2012 by Arne Bahnsen. As mobile game developers they focus on making management simulation games for mobile phones supporting Android and iOS. Goal Games is mainly privately funded, but it is additionally backed by the Innovation Bank Berlin. Goal Games’ concept underlines the free game experience and combines it with innovative mobile advertising. On one hand their advertising solution benefits from the high involvement of their customers in their games and on the other they give the advertisers a great tool to get involved in an innovative way to present customers with their products and brands. Currently the Goal Games staff consists of an international team responsible for game design, programming, graphic design, community, sales and marketing. All Material and Software (C) Copyright 2014 Goal Games. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.