Creolabs announces Creo – The new way to build native mobile apps

[] Parma, Italy – Creolabs is proud to announce the launching of Creo, their next generation mobile app development for MacOS. Creo combines the Design and Development process into a single easy to use application. Traditional mobile app creation process is split between the design process and the development process, Creo merges the two separated steps into a single tool which enables you to focus on what makes your app unique instead of wasting time building a nonfunctional prototype or writing the same code to perform the most common operations.

Creo offers drag-and-drop controls, classes, and objects that can be configured using a very intuitive interface. Complex app navigation hierarchies and windows can be easily created with just few mouse clicks. While building the app’s interface, the user is also effectively building a native app. Creo uses Creolabs CreoKIT Objective-C/Swift native framework that enables Creo to execute any iOS code, (Android coming soon) directly on MacOS. This powerful technology offers a way to preview your running code directly in the Creo app.

While Creo offers an easy way to preview mobile application code on the Mac, it also offers a native iOS app that can run the Creo code developed on the Mac, so developers can get a true feel for how their code will look on the target device. Testing Creo apps directly on a mobile device is as simple as making sure both the mobile device and the Mac are on the same network, running the Creo player app on the mobile device, and pressing the “Send” key on the Mac app. The app transfers to the device, and runs as any native mobile app normally would.

“Designing and developing mobile apps with traditional tools has always been an involved and time consuming process” says Marco Bambini, founder of Creolabs. “With Creo, we have created a better development tool that streamlines the app development process. By allowing users to combine the design and code process into one workflow, we are enhancing their app development methodology.”

Creo developed the CreoKit framework to allow the execution of iOS and Android code on a MacOS without making any major changes. The framework allows developers to design and develop their apps, and then immediately test them directly on their Mac. The CreoKit framework is also available for licensing as a standalone product for developers, offering a way for them to easily port their mobile apps to the MacOS in just a few minutes.

“We didn’t want to reinvent the wheel, but we knew we needed a way for the Creo development tool to execute mobile code on the MacOS,” adds Marco. “We knew we needed to come up with a way to merge design with code to give developers the ability to preview the app directly on their Mac, that’s when CreoKit was born.”

Pricing and Availability:
Creo 1.0 is just $99 USD (or an equivalent amount in other currencies) and is available worldwide exclusively through the Creolabs website.Creolabs
Creo 1.0
Download Creo
CreoPlayer for iOS

Creolabs was founded by developers who love building awesome apps so much that they decided to band together to create tools that enable other users to develop their apps in faster, easier, and more efficient ways. Creolabs continues to work to improve the development process for all. All Material and Software (C) Copyright 2018 Creolabs Inc. All Rights Reserved. Apple, the Apple logo, Macintosh and Mac OS X are registered trademarks of Apple Inc. in the U.S. and/or other countries. Other trademarks and registered trademarks may be the property of their respective owners.

###Marco Bambini
United States
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